In order to begin assembling the Clawbot in Inventor, a few basic commands need to be reviewed. Select each of the following videos for a quick overview of the commands used in Inventor for this lesson. If you are already comfortable with navigating the Inventor interface, skip to the next section. Please note that the interface may vary slightly depending on what version of Inventor is used in the class.
Primary Environment
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In this video, students will learn the four different file types in Inventor and how they are used. Note that the drawing file types are applicable for all recent versions of Autodesk Inventor.
UI Navigation 1
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In this video, students will learn about the Ribbon, Tabs, Panels and Extended Panels. They will also learn how to change the appearance of the Ribbon.
Note: There may be some variation in location and availability of tools in the panel menus in recent versions of Autodesk Inventor.
UI Navigation 2
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In this video, students will learn about the Browser menu, Application menu, and Quick Access Toolbar.
Graphics Window Display
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In this video, students will learn how to change applications options, display colors, and icon styles.
Note: There may be some variation in location and extra options available in the applications menu in recent versions of Autodesk Inventor.
Navigation Controls
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In this video, students will learn about the View Cube, Function Keys and the Navigation Bar.
Project Files
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In this video, students will learn how to create a project file and manage a project.
Creating Assemblies 1
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In this video, students will learn how to create assemblies and apply constraints. Degree of Freedom for a particular part will be reviewed as well as grounding parts.
Note: In later versions of Autodesk Inventor, the first component inserted is not automatically grounded as shown in this video. You must insert by positioning with the Right mouse button and selecting the 'PlaceGrounded at origin' option.
Creating Assemblies 2
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In this video, students will learn how to insert parts from the content center. They will also be shown the difference between Bottom Up Modeling and Top Down Modeling using adaptive parts.
Viewing Assemblies
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In this video, students will learn about the three different view representations of an assembly: Position, View and Level of Detail.
Visualization
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In this video, students will learn how to render images and animations of 3D models.